About me

Hello. I am a product manager with a passion for working with autonomous cross-functional teams who deal in fun, empathy, inclusivity and introspection.

Over the last 10+ years I have delivered dozens of digital and software projects/products, from producing a data visualisation project for the award-winning London 2012 digital team, driving 1.5 million tweets from users, to leading a team for an educational iOS game with over 600,000 app store downloads.

Areas of product experience

  • 🎶 – Music
  • 🎮 – Games
  • ⚽️ – Sports
  • 🎓 – Edtech
  • 🔍 – Law 
  • 💡 – Connected devices/IoT


Hopster - media streaming and educational technology

Like Netflix for kids (but with games, music, books, and art tools!)

Spoke – legal marketplace

Spoke.law is a digital legal marketplace from NewLaw pioneers Lawyers on Demand. We empower talented lawyers to work outside of the archaic, inaccessible career paths of BigLaw and remove barriers for the organisations who want to work with them.

Composed – music streaming service

Composed hired me as their first product manager, to lead and transition a small cross-functional team from incubation, with the wonderful Made by Many, to independence in house at Universal Music.

IF – educational game for iOS

I joined If You Can (co-founded by Trip Hawkins and the team behind Moshi Monsters) to help define production methods and lead the in-class version of the product.

Creative agencies – product innovation, web platforms, e-commerce, marketing campaigns

As a project manager/producer for 6+ years at top London agencies including R/GA and Huge, working with some awesome brands: Honda, London 2012, Capcom, Beats By Dre, DiageoUnilever and EA Sports (FIFA and SSX).


I graduated from Bournemouth University's prestigious and pioneering Interactive Media Production course. In my final year I focussed both practically and theoretically on the commercialisation of interactive fiction and changing user behaviours.